![]() In play among experienced players there are only a few openings that are commonly seen. Knowledge of openings is very important to playing Chinese Checkers well-similar to chess. Green shows the two most common opening moves in Chinese Checkers Red shows the next two more common moves. A piece cannot jump over two or more pieces in a line, but a piece can jump zig-zag over two or more pieces.Įxcept for the holes along the edges, all (other) holes have six holes around them, corresponding to the direction of the next move or jump. Each jump in a string of multiple jumps must jump only one adjacent piece landing in an empty hole. ![]() The player can jump over their own pieces, or over the pieces of any of the other players. The move may consist of moving one piece into the adjacent empty hole, the piece may jump over one adjacent piece into a empty hole, or can make two or more multiple jumps. On a player's turn they must move only one piece. (The roll of a die, coin tosses, youngest, etc.) Play usually follows a clockwise or counter-clockwise order. Players typically agree on the method to determine who plays first, and second. Three (3) players set up occupying every other point.įour (4) players set up with two on one side, across from the other two players. Two (2) players begin at the opposite ends of the star, across from each other. Each player chooses the color of his or her pieces and fills one of the points of the star with his or her pieces as follows: The object of the game is to be the first to get all of your pieces from the point in front of you across the board, and completely into the point on the opposite side.Ģ, 3, 4, or 6 players can play a game. The points are typically different colors, corresponding to the colors of the pieces. Each point forms a triangle with ten (10) holes in four rows 1 + 2 + 3 + 4 = 10. The center of the board forms a hexagon with five holes along each side. The board is the shape of a six point star, with holes for possible moves of the pieces, typically marbles or pegs. There must be no other fields between both pieces.The Board and Pieces.The distance of the jump must be the same as the distance of the piece from the opponent one.There is a variant of Chinese checkers in which a piece can jump more than one filed at a time, but with two condition: The other players can continue playing until they achieve the goal. To win the game you have to move the fifteen pieces to the fields of the directly opposite angle of the star-board. In addition, a very important aspect must be taken into account: the ladder itself can also be used by In this line it is essential to be attentive to the stairs of the opponent to try to block them. One of the best strategies is to establish a kind of “ladder” from the board’s own field towards the other end, so that the pieces can fly by jumping several times and moving as much as A single piece can make several jumps in a single turn. If it is occupied (by a piece of its own or the opposite) and emptied the point beyond, the pieceĬan jump over the other. Each player moves a single piece during their turn.Ī piece can move in any direction (forward, backward, diagonally) to go to the adjacent empty point. ![]() It is decided who will be the first to move. When it comes to three players, one full and one emptyįield alternates, and each one plays only with ten pieces. If it is 2 or 4 players, the pieces will be placed at the confronted points of the star. Players place the pieces on the corresponding fields. Requires less skill, but more attractive design. In the Halma, the pieces can move in eight directions in the Chinese checkers, only in six. ![]() Where the lines intersect, at the points, the pieces are placed.īasically, it is a simplified variant of the game called Halma. The Chinese checkers board consist of a six-pointed star joined through a grid. This game, despite its name, neither seems to be of Chinese origin nor is it played on a checkerboard! Regarding its origins, it is not clear if it came from China to Europe or if it was Europe that Elements: a board and 15 pieces of different color for each player.Players: two, three, four or six (never five).
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